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Many players will cite that wearing “cool” or “rare” skins gives them an inflated sense of confidence, which they then bring into the gameplay itself, performing better. Pretty sinful, right? The effect on the player – and the enemy So, the main reason why cosmetic culture has captured the gaming audience is threefold – greed, temptation, and vanity. As well as DLC expansion content, developers will often tempt their players with new ways to enjoy the game, by way of cosmetic prettiness.Īn article published by in February 2020, stated that EA (Electronic Arts) one of the biggest game companies in the world, made $2.835 billion from microtransactions over a 12-month period, from games like FIFA, Madden, and NHL. Microtransactions and loot boxes were a way for game companies to cash in on their audience, after they had paid for the game itself (or in the case of Fortnite, run entirely on those microtransactions). The pioneer of microtransactions (purchasing cosmetic items) is an unlikely culprit – chatroom games such as Habbo Hotel and Club Penguin – where real money could be exchanged for items such as furniture, accessories, and yes – outfits.Ĭlick to enlarge Apex Legends - Legendary SkinsĪnother ‘why’ in this equation is simple – money. The clever packaging of “sets” of items appeals to players, making them want to purchase the skin for their character, as well as the accessories (all at a higher cost.) There is also a sincere “desire to collect” when it comes to these cosmetic items.
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The article suggests that the human condition is mainly to blame, giving users free reign to be greedy, bow to trends within sponsorships (such as Marvel X Fortnite), and appeals to their sense of urgency when a skin is in the shop for a limited time. The ‘why’ is a little more difficult to pin down.Īn article on psychological triggers of the Fortnite Item Shop from explains several different reasons why these pixel-outfits appeal to the player.
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Fixed Fjordhawk not returning to player when leashed.Fixed a bug related to player character becoming encumbered whilst fast travelling with Fjordhawk.Increased runestone reward droprate by 40%.Added further wild creature spawns to Asgard biome on Fjordur.Fjordur map fixes including: auto TP zone, oil vein node fixes, lava damage volume, kill volume, wild spawn fixes, water volume in poison wyvern trench, fixes to trees to allow harvesting, fixed holes.V706.2 – (706.1 client) – – Major version for servers and clients Fixed accessing map marker UI with a controller.V706.2 (706.3 client)- – Minor version for clients
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